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Industry tag872 stories

  1. Generative mediaReach 39

    Runway's new model boosts any video up to 120 fps

    Runway just launched Enhance Frame Rate, a new model that converts any footage into 25 to 120 fps — even videos not generated on Runway. It runs up to 7x faster and 3x cheaper than competing interpolation models, supporting up to 4K resolution and 5-minute clips. It basically eliminates a tedious manual conform step for VFX and broadcast delivery pipelines.

  2. AI toolsReach 42

    Meta rolls out Meta One with AI video and agent perks

    Meta just launched Meta One, a tiered subscription service starting at $2.99 a month across Instagram, Facebook, WhatsApp, and Meta AI. The bundle unlocks heavy AI usage like Muse-powered video generation and 24/7 Meta Business Agents, while keeping the core apps free.

  3. Generative mediaReach 41

    Viggle's Meridian rewrites camera angles on existing video

    Viggle AI just launched Meridian, a geometry-guided video model built on MiniMax-H3 that re-renders existing footage from new camera paths. You can feed in a standard video or single photo, estimate its 3D depth, and generate smooth orbits, pans, or frozen bullet-time moments. The model is available as two lightweight LoRAs alongside dedicated ComfyUI nodes.

  4. Generative mediaReach 36

    Prime Video fixes bad dubbing with AI lip-sync

    Prime Video just introduced AI-powered lip-sync dubbing that aligns actors' mouth movements with human-dubbed audio to eliminate awkward dubbing mismatches. The feature is live globally in English for seasons 1 and 2 of hit drama Maxton Hall, and will be included for season 3 on December 9, with plans to expand to more titles.

  5. IndustryReach 50

    Andrew Garfield plays Sam Altman in horror-tinged biopic Artificial

    Neon just dropped the first teaser trailer for Artificial, a Sam Altman biopic directed by Luca Guadagnino and starring Andrew Garfield. The preview leans heavily into psychological horror, recounting the chaotic rise of ChatGPT. Amazon previously dumped the project after pouring $50 billion into OpenAI, and Neon now plans a Christmas Day theatrical release.

  6. AI toolsReach 52

    DaVinci Resolve 21.1 drops with an AI assistant and 100+ tools

    Blackmagic Design just released DaVinci Resolve 21.1, introducing an integrated AI assistant alongside expanded still photography support. The update packs over 100 new tools and controls for editors and colorists, bringing AI deeper into professional post-production workflows.

  7. Open sourceReach 59

    UniMate can animate any 3D skeleton from text

    Researchers just open-sourced UniMate, a foundation model that animates virtually any rigged 3D asset from a single text prompt. Unlike previous animators locked to human rigs, its topology-aware diffusion transformer drives birds, serpents, and mechanical objects zero-shot with no per-skeleton retraining. The full codebase, training pipeline, and weights are publicly available.

  8. Generative mediaReach 41

    Runway turns video generation into a playable game

    Runway just dropped GWM Worlds 2, a real-time world model that continuously generates 720p video at 24 fps with synced audio. Users can define scene physics and characters with WorldPrompt, then steer actions and camera movement on the fly with keybinds or text prompts. Why it matters: It shifts AI video from static clips into interactive simulation for games and robotics, though fast camera turns still cause visual artifacts.

  9. Open sourceReach 48

    SolarWM turns video models into hour-long interactive worlds

    Researchers just open-sourced SolarWM, a world model framework that turns video generators into real-time interactive worlds lasting over an hour. Trained on five-second clips, it keeps environments coherent across long rollouts and fully opens a 25 TB dataset alongside recipes for models like Wan and Minimax H3.

  10. Open sourceReach 48

    H3 World: Turn open-source video models into playable worlds

    H3 World just turned the open-source Miniax H3 video generator into an interactive game engine. Instead of building a complex control rig, it simply translates keystrokes into short text prompts that guide the video's motion in real time. The project code, local setup instructions, and training scripts are now fully open-sourced.

  11. AI modelsReach 52

    Google gives Gemini agentic eyes for video, slashing costs 66%

    Google just launched agentic video understanding across its Gemini Flash lineup, ending the era of brute-force static frame ingestion. Instead of scanning entire videos at a fixed frame rate, Gemini dynamically hops across visual frames, audio, and transcripts to fetch only what it needs, cutting token usage by up to 88% and costs by 66% while boosting accuracy. It is a major win for searching multi-hour video without blowing up API budgets.

  12. AI modelsReach 52

    World Labs drops Atlas, an omni world model for 3D and video

    World Labs just unveiled Atlas, a multimodal world model built for spatial intelligence. It combines text, video, and 3D data into a shared spatial context to generate up to 1-minute 1440p clips with pixel-perfect camera control, while reconstructing spaces into 3D Gaussian splats from just a few photos.

  13. AI modelsReach 55

    Runway's new AI renders apps as real-time video with zero code

    Runway just unveiled Solaris, the first in a new class of Interface World Models. Built on its Gen-4.5 video engine, the system bypasses traditional code entirely to synthesize interactive websites and apps visually frame by frame at 720p. The breakthrough eliminates translation loss in UI design while offering a constantly shifting sandbox for training autonomous AI agents.

  14. Open sourceReach 48

    Viggle swaps video characters using just a single repainted frame

    Viggle just open-sourced Viggle-Animate, an AI pipeline built on MiniMax-H3 that ditches traditional pose skeletons, masks, and face trackers. You simply edit one frame of a video to introduce the new character, and the model propagates it across the entire shot in three forward passes, rendering 124 frames in 26 seconds on a single B200 GPU.

  15. Generative mediaReach 39

    Fal launches infinite AI livestreams you can direct

    Fal just launched fal.live, an interactive AI livestreaming platform where viewers shape what happens in real time. Users pick a channel and type text prompts to steer the video stream as it generates. It shifts audiences from passive viewers to active directors in endless generative broadcasts.

  16. Generative mediaReach 45

    MiniMax drops FastH3 v1 for ultra-fast open video

    Hao AI Lab and MiniMax just released FastH3 v1, an open-weight video generation model that creates a 15-second 768p video in only 13 seconds. Clocking up to a 14x speedup on NVIDIA Blackwell GPUs with a single flexible checkpoint, it brings production-grade speed to the open-source community. Full weights and inference code are out now.

  17. Generative mediaReach 49

    Google's Omni 1.1 Flash brings 4K video and longer scenes

    Google just released Gemini Omni 1.1 Flash, making its generative video model production-ready for developers. The update can analyze 10 seconds of prior context to extend clips up to 40 seconds, supports first-and-last frame interpolation, and adds a 360p draft mode that renders 60% faster at one-third the cost alongside 4K upscaling.

  18. Open sourceReach 48

    Code World Model uses coding agents to give AI video persistent memory

    Researchers just open-sourced Code World Model, decoupling world logic from visual rendering. Instead of merely predicting the next frame's pixels, a coding agent acts as the 'brain' to update persistent scene states in code, which a fine-tuned MiniMax-H3 video model then renders. Why it matters: It stops interactive AI worlds from forgetting objects, keeping rules and consequences coherent over long horizons.

  19. Open sourceReach 48

    FixAnything uses video AI to clean up broken 3D renders

    Researchers just open-sourced FixAnything, an AI tool that repairs visual glitches across 3D representations. When novel views in 3D Gaussian Splatting, NeRF, or meshes suffer from holes and floaters, it leverages a fine-tuned Wan2.1 video diffusion model to turn degraded walkthroughs into clean, 3D-consistent clips.