Moonlake brings computer use to Blender for 3D world-building
Moonlake just unveiled a world-building agent that operates directly inside Blender. Instead of one-shot asset generation in chat boxes, it clicks, edits meshes, and adjusts lighting across long-horizon tasks while learning from expert workflows. Why it matters: It shifts 3D AI from isolated generation to executing end-to-end production pipelines in real software.