Dynamicslab unveils Mirage, a real-time generative game engine
Dynamicslab just launched Mirage, a game engine that scraps pre-built maps and static assets entirely. Powered by a hybrid transformer-diffusion model running in the cloud, it renders interactive 3D environments frame-by-frame based on player movements and prompts. While currently streaming at around 16 fps, it offers a wild peek into unscripted gaming.