NVIDIA debuts DLSS 3.5 with Ray Reconstruction
NVIDIA just introduced DLSS 3.5 at Gamescom, featuring a new technology called Ray Reconstruction. Instead of relying on hand-tuned denoisers, it uses an AI network trained on an NVIDIA supercomputer with 5x more data than DLSS 3 to enhance reflections and global illumination across all RTX GPUs. The upgrade will debut this fall in titles like Cyberpunk 2077: Phantom Liberty.