Meta cancels its Vision Pro competitor
Meta just scrapped plans for its high-end mixed reality headset, codenamed La Jolla, which was slated to challenge the Apple Vision Pro in 2027. High MicroOLED display costs made keeping the price under $1,000 unrealistic, alongside sluggish demand across the ultra-premium headset market.

If you were holding out for Meta to build an ultra-premium headset capable of taking down the Apple Vision Pro, you might want to adjust your expectations.
According to a report from The Information, Meta has officially pulled the plug on its high-end mixed reality headset codenamed La Jolla. The device had been penciled in for a potential launch in 2027.
High specs meet a hard cost ceiling
Meta reportedly kickstarted work on the La Jolla project back in November. However, employees were abruptly told to halt all development over the past week.
A primary culprit behind the cancellation was the display tech. Meta wanted La Jolla to use ultra-sharp, pricey MicroOLED panels, yet management reportedly insisted on keeping the consumer price tag below $1,000. With current manufacturing yields and component pricing, that math simply didn't add up.
Market reality didn't help either. Apple's $3,500 Vision Pro has struggled to generate sustained momentum among mainstream consumers and developers. Pair that with Meta's own misstep with the $1,499 Quest Pro, which received mediocre reviews and quickly faded from relevance, and the appetite for luxury headsets looks thinner than ever.
Meta CTO Andrew Bosworth quickly moved to downplay the report on Threads. He noted that Meta keeps dozens of prototypes in development at all times, with decisions to move forward or pass happening constantly.
Even with La Jolla shelved, Meta’s hardware pipeline is far from empty. A more budget-friendly Quest headset codenamed Ventura could land later this year, new AR glasses are expected at next month's Meta Connect event, and a Quest 4 lineup with standard and premium tiers is still rumored for 2026.
Why it matters
For consumers, this is likely good news. Spending thousands of dollars on bulky spatial hardware makes little sense when the killer software experiences still aren't here. Keeping the entry barrier reasonable ensures mixed reality stays accessible rather than turning into an exclusive luxury toy.
In our view, Meta's retreat is a pragmatic move. Apple basically spent billions validating the ceiling of the ultra-premium VR/AR market, only to prove that eye-watering specs cannot compensate for a lack of daily utility. Meta already got burned once by the Quest Pro, and walking away from a money-losing MicroOLED project is far smarter than stubbornly bleeding cash for prestige.
The real risk, however, is on the high-end frontier. By backing away from cutting-edge displays, Meta concedes the high-fidelity workspace narrative to Apple. If cheaper headsets don't find compelling new use cases soon, lower prices alone won't keep these devices from collecting dust.
Sources (1)
- theverge.com(opens in a new tab)Originaltheverge.com
Topic trackerMeta's mixed reality headset strategy
- Meta is building a 110-gram mixed reality headset
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